![]() ![]() Food and related items heal the Scout 20% more, but you can only shoot it 4 times, and the Scout's knockback received from enemy attacks is 80% more. Its firing speed is 42% faster than the Scattergun. While that may not sound like much, each pellet does 6% damage, meaning it does 24% damage up close. Its damage is 4% per pellet, 48% up close. It fires 50% faster than the Scattergun, but you can only shoot it 2 times. ![]() It will give Scout knockback, and will also knock back the enemy up close. Force-a-Nature: 12 pellets are shot out.Each pellet shot out do 3% damage, meaning that it will do, at most, 30% damage up close. 10 pellets that spread in several directions are shot out. Shooting the weapon enough times will make you have to wait 30 seconds before using it again. When altering the Scout's equipment, you can change his primary weapon. ![]()
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